El espectáculo del gasto

Influencers como mediadores de identidades en videojuegos gacha

Autores/as

DOI:

https://doi.org/10.62161/revvisual.v18.6294

Palabras clave:

Streaming, Gacha, Comunicación persuasiva, Patrones oscuros, Gambling, Identidad digital, Redes sociales

Resumen

Este estudio analiza la mediatización visual de las mecánicas gacha en Twitch y su impacto en la identidad digital. Mediante una metodología mixta, se examinaron 16 horas de retransmisión y 42.000 mensajes de cuatro videojuegos líderes. Los resultados evidencian una arquitectura de anulación del entorno visual que focaliza la atención en el azar. Se concluye que el tamaño de la audiencia condiciona la normalización del gasto, las macrocomunidades lo legitiman mediante el estatus y la ironía , mientras que las microcomunidades lo hacen a través de la intimidad y la victimización compartida.

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Publicado

2026-10-19

Cómo citar

Gutiérrez-Manjón, S., Gómez García, S., Bonales Daimiel, G., & Morán Rodríguez, N. (2026). El espectáculo del gasto: Influencers como mediadores de identidades en videojuegos gacha. VISUAL REVIEW. International Visual Culture Review Revista Internacional De Cultura Visual, 18(5), 19–38. https://doi.org/10.62161/revvisual.v18.6294

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